·IMPROVING SKILLS·

Realistic Human

The key to success for a realistic human in CGI world is in the details and respecting the base forms of the anatomy. This was my first project on Human Anatomy in the Master of 3D Modeling for Film & Video Games at Animum. Also, for this project I made a comparison between a normal render (Arnold) and real-time (Marmoset Toolbag) to take into account the potential of each graphics engine.
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